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Earn Money For Messages App

Thanks for checking out my McMoney App review.

In my review today I will be finding out if you can earn real cash simply by receiving text messages by using the McMoney platform.

Meet Messages, Google’s official app for texting (SMS, MMS) and chat (RCS). Message anyone from mobile or desktop with the reliability of texting and the richness of chat. Stay in touch with friends and family, send group texts and share your favourite pictures, GIFs, emoji, stickers, videos and audio messages. Like Mobile Performance Meter, you need to run this app in the background of your phone to earn. Unfortunately, Panel app is less lucrative than Mobile Performance Meter. Realistically, this app earns about $1 to $2 per month, tops. However, if you’re already using Android apps that make money, you might as well add Panel app to the list. Earn Cash Just install the app. We’ll send you random test SMS messages once in a while. You’ll earn money for each received text message from us.

It sounds too easy to be true right?….That’s what I thought and that’s the reason I decided it was worth reviewing this App to find out more.

Why would anyone want to pay you just for receiving text messages?

Well, the reason for sending text messages is to assess and improve worldwide communication, and the data obtained from text messages goes a long way to help telecom companies improve their services and mobile operations.

So that kind of messaging data is worth something, and that’s why companies are willing to pay you something to get that data.

O.K, so it makes sense that you can get paid for doing this. But how much do you get paid?

This is what we will be finding out, amongst other things, in my review……so sit tight and let’s get started.

The good news is that The McMoney app is available worldwide. The process of downloading is simple and straightforward;

Step 1: Download the app from the McMoney website and install it on your phone

Step 2: Tap on the app and go through the introduction

Step 3: Accept the terms of service

Step 4: Enter your phone number in the correct format without the ?0’ prefix

Step 5: Enter the verification code to confirm your number. You will receive a welcome of $0.04 as soon as you complete the registration process.

What is good about signing up for this app is that you are not required to submit your personal details such as your name, age, employment status.

All that is required is your number and your location to test the range and route of different telecom networks.

You may only be required to submit your email address when cashing out using PayPal or any other online payment processor.

Making a bit of extra cash with this app is easy. In fact, you do not have to do anything after you have installed the app on your phone.

McMoney will automatically send you text messages depending on your location, with each message earning you a specified amount of money.

You do not have to worry about the content of the messages, as they are just but a series of random characters. You may choose to ignore or delete the messages as soon as you receive them, as any action you take will not have an impact on your earnings.

You may also disable the app in the settings if you do not want to receive text messages for a while. However, this will limit your income for the period the app is disabled.

Making money with the McMoney App is easy, but unfortunately the income potential of this app is very low.

In addition, earnings per text message depend on your location. For instance, users located in America receive $0.02 per message while those located in India receive $0.008 per message.

Also, McMoney only sends an average of seven text messages a week. This means that you have to wait quite a while to accumulate a reasonable amount of money.

You can however earn extra by referring people to McMoney by using the referral code you are given.

When someone signs up using your referral, both you and your referral will get a bonus once your referral has received enough messages.

Some regions have promotions occasionally. This means you can get bigger promotions when you refer people that are registered with certain networks.

You need to make sure you keep the app installed to maintain your income potential.

You need at least $1 to submit a payout request.

What you also need to bear in mind is that you need a PayPal account to redeem your earnings, as this is the only supported payment processor available on the platform.

Unfortunately, the processing of payments takes quite a long time. You may have to wait for up to 8 weeks or even more to receive your earnings in your PayPal account.

That’s a long time to wait for $1 if that’s all you have accumulated, so you might want to wait until your balance is a bit more significant before requesting a payout.

• It is a legit app

• Available worldwide

• Very easy to use

• No work required

• Low payout threshold

• Supports PayPal payments

• Very low income potential

• Payment delays

• Available to Android users only

The McMoney app offers one of the easiest ways of making a passive income online.

Everything is automatic and no further action is required from you once you join. You just need to sign up and forget about the app, as you watch your income grow.

Even though the amount of money is not very significant, making at least something rather than nothing for doing literally nothing other than deleting old text messages has to be worth it.

Not only that, the App is also very easy to use.

Star Rating 2.5/5 A worthwhile App if you want to earn a very small amount of money for doing next to nothing

Make money apps are fine if you’re happy earning small amounts for doing very little.

The income potential of Apps however are very limited. You’re simply not going to be able to earn a living wage by using them alone.

Mytop rated platform however is designed for those that want to take their online earning to another level.

You will learn how to create a simple website and turn it into a profitable online business.

You don’t need any experience or knowledge because you will be shown everything you need to know via easy to follow step by step video tutorials.

It is completely free to join and you get a free website, free training and support to get you started.

Find out how you can start building a successful online business

Apps make a lot of money. Spending on Google Play and the App Store hit an incredible $39.7 billion during the first half of 2019 according to data from Sensor Tower. This was a 15.4 percent increase in the same period in the previous year.

Additionally, app use is growing. In its most recent “State of Mobile” report, AppAnnie found that between 2016 and 2018, time spent in-app grew by 50 percent, while downloads increased by 35 percent. This suggests that there is plenty of proof that many free apps make money.

If you’re wondering how to create an app for free and make money, you’ve come to the right place.

In this article, we’ll first look at how to create an app, and then explore six of the most popular app monetization methods.

Image: William Hook/Unsplash.

Table of Contents

The first step towards app monetization is to go ahead and build one. This means you’ll need a good idea that people will find useful and want to download. If you don’t have a specific idea for an app, you can always think about a problem you have and a way to solve it.

Alternatively, are there any popular mobile apps that you like but think could be improved? If so, why don’t you release an app with the improvement?

The founders of Instagram released the app in part because they loved the filters of Instamatic but thought it would be better if it was easier to share photos. It’s now one of the most downloaded apps ever.

Image: Austin Distel/Unsplash.

If you are planning an app monetization strategy, you should consider this at the start of the design process.

For example, if one of your app monetization strategies is to use ads, you’ll need to build in space to display banners while designing your app.

Likewise, if you want to run a subscription model, you’ll need to consider the features that will be available to all app users, as well as those that will only be available to those who pay.

We have an in-depth article on how to build your own mobile app that you can read here. In the article, we broke the process down into several steps:

If you already have an app idea, this could be the easiest part of the process. If not, the most difficult. You can check out these 12 ways to generate app ideas if you are struggling.

When planning your app, you’ll need to have an exact idea about what it will do and the problem it will solve. You should also think about the target audience and what will appeal to them. You can get good ideas about the type of apps that are successful and make money by looking at competitors or non-competing apps with the same target audience.

This is also a good way to choose your app monetization strategy. If you notice most apps like the one you want to create offer a free version, you will probably struggle to be successful if you want to charge for your app. On the other hand, this could suggest the kind of app you want to make can be monetized through adverts.

Image: Jexo/Unplash.

The next step in the app development process is to start building it. You have two options here. The first is to go through the whole process of creating wireframes, graphical interfaces, and testing the front and back end processes yourself.

Alternatively, you can use an app builder to take care of the process for you.

While the first option provides more customization, the second option is easier for those without experience in app development.

If you choose not to use an app builder and go the custom route, you’ll have to start by wireframing. This will help you create the structure of your app. There are plenty of tools that can help with wireframing, including Microsoft’s Visio and Axure. Be sure to test out these wireframes extensively.

At this point, you can begin designing the visual elements of your app, including your logo, color scheme, and any graphics or animations you choose to use.

You’ll need to do this whether you choose to build it yourself or use a DIY app builder. If you don’t have the expertise required, you can always hire a professional to take care of the process for you. Sites like Upwork are great for this.

The next step is where things get complicated. First, you’ll need to build the back end of your app. Getting this right will ensure your app works as it should. If you have limited software development experience, this is where using an app builder can save you a lot of time and stress.

Following this, you can design the front end, which is the interface users will see.

While you create an app, you should be testing it out as you go. However, the final step in app development is to test the finished product.

You should test the app on numerous devices and give it to different people who fit your target audience. This will allow you to collect a variety of opinions about what works and what doesn’t.

If you notice there are any problems, be sure to fix them before releasing your app.

Now you know how to create an app, we will look at different monetization strategies. In this article, we’ve split monetization models into six categories. These are:

The best way to create an app and make money will depend on the type of app you create. Gaming apps make money from in-app purchases. On the other hand, many software as a service apps earn a lot of money through subscription programs. It’s also possible to use adverts to monetize your app.

The good news is, there are plenty of examples of successful apps no matter what monetization model you choose.

Even though free apps make money, you need to consider how much the app marketplace you choose to distribute your app on takes. Both Google Play and the App Store have a very similar pricing structure. Let’s take a look at them.

Google Play

Apple App Store

Here is a look at six app monetization models you can use to generate app revenue.

Creating a paid app is perhaps the simplest way to make money from your app because they result in a higher average revenue per download.

All you have to do is create an app and make money from people who download it. Both Google Play and the App Store make it easy for users to pay for apps, so you have a ready-made audience.

However, being successful can be difficult.

If you want to encourage people to download your paid app, you will have to offer a lot of value. It can help if you have an existing audience, you can market your app to or if you have a budget you can spend on promoting your app.

You’ll also have to put a lot of effort into your app market listing as you’ll need to give people a good idea about your product without them actually being able to experience your app.

When pricing your app, there are plenty of things you should consider.

Take a look on the respective app stores at the average price of competitor apps to see how much you can charge. If you want to use advertising to encourage people to buy your app, you’ll have to consider how much it will cost you to get one person to download the app.

As you can see from this screenshot, most paid apps are cheap. On the current list of top paid apps in the U.K., most are under £5 with only two in the top 21 costing over £10. Those are Site Audit Pro and FL Studio Mobile.

While paid apps can be a good way to make money from your app, it can be limiting. First, there is no way for people to try out your service. This can act as a barrier that stops them from downloading your product. This is even more likely to be the case if your brand is unknown, and you may struggle to convince people to pay for your app.

A slight workaround could be to offer your app for free and then offer customers the option to pay a one-time fee to unlock the whole app. Although, on both Google Play and the App Store, this counts as an in-app purchase as the user isn’t paying to download the app.

Overall, you may find that other methods of app monetization are more effective. According to AppAnnie, the highest-grossing paid app on July 3 in the U.S. was Minecraft. However, it was only the 29th highest-grossing app overall. The second highest-grossing paid app is Heads Up, which isn’t even in the top 50.

If you are looking for a way to maximize app revenue, using a subscription or in-app purchases could be a better option than charging users to download your app.

Asubscription is when developers charge users a recurring fee to use the app. The fee is usually monthly, although developers can give users the option to pay for a longer-term — for example yearly or quarterly — upfront for a discount.

This type of monetization is common with software like service apps or apps that provide access to media. Think about streaming apps such as Spotify or Netflix, or productivity apps like Microsoft Office or Dropbox.

Image: Freestocks/Unsplash.

Subscriptions are great for app developers as they can get consistent recurring money from the people using their apps. It works for users, too, as the monthly fee is often modest.

Unlike paid apps, subscription apps are usually free to download. This can be a good way for developers to gain a base of users and earn money. Having a larger number of downloads will also look good on the App Store and Google Play Store.

To encourage people to use the service, it is common for developers to offer a free trial. This will allow them to use the app for free and get an idea of what the app is about and how it can benefit them.

Alternatively, apps that use a subscription model can offer a basic tier that provides some of the app for free, and then a paid tier that provides the full-service. This is what is known as a freemium model.

A good example of an app that does that is Medium, which offers users a limited number of premium articles per month, as well as access to the site’s free articles. If users want full access to the service, they have to pay a fee of $5 per month or $50 per year.

This can be a good way to keep people interested who maybe don’t want to sign up for the subscription now, but perhaps could be persuaded to do so in the future.

Beyond this, it is even possible to offer multiple layers of pricing. For example, there could be a free layer, a low-cost layer with some added features, and a layer with premium features that contain everything.

Productivity app Airtable allows users to use the app for free. However, there is also a Plus version for $10 per month, a Pro version for $20 per month, and an enterprise version with custom pricing.

Another type of subscription you could consider is non-renewing subscriptions. These subscriptions provide access to content for a limited amount of time. For example, an app could provide access to seasonal content during a global event.

Subscriptions are a great way to consistently make money from an app. However, your product has to offer enough value to make users willing to pay for it.

Unlike with advertising-based monetization methods, you won’t create an app and make money from people who use your app for free. Although, it is possible to display ads on the free version of your product and then take them away when the user signs up to a subscription.

In-app purchases are one of the most effective ways to make money from an app. According to Apple, there are four types of in-purchase:

A game that has been highly successful at using consumables is Pokemon Go. In the game, users buy Pokecoins, which can then be used to buy various in-game items. Reports from earlier this year suggest Niantic has earned a total of $2.3 billion from the game.

Image: Onur Binay/Unsplash.

The good thing about in-app purchases is there is essentially no limit to the amount people can spend. Paid apps that have a one-time fee, or even subscriptions with a recurring fee are highly limited in the total amount they can earn per user.

Games that use in-app purchases can be incredibly lucrative. In games, in-app purchases are often used to let users buy items to make their gaming experience better. This has led to free apps like PUBG, Clash of Clans and Pokemon Go consistently being ranked among the highest-grossing apps.

However, it isn’t only games that can effectively use in-app purchases. Other types of apps that successfully offer in-app purchases include photo editor apps offering additional options or filters or messaging apps offering users the chance to buy emoticons or gifts.

For example, the messaging app Kakao Talk is one of the highest-grossing apps globally. While it is free to use, one of the ways it earns money is by selling emoticons that people can use within their chats.

The most important thing to consider is whether or not your app can offer something enticing enough as an in-app purchase. If you can’t, it is unlikely that anyone will buy what you are offering or make money from your app.

In general, games have a lot of success with in-app purchases

Another major consideration comes with the controversy around loot boxes. Loot boxes are products users can buy that provide them with a random selection of in-game items. While these are an effective monetization model, many countries are debating whether they are a form of gambling.

Because of this, loot boxes are heavily regulated and even illegal in some countries. You should be sure to check out the regulations of the country you plan to operate in if you want to offer this kind of item.

Mobile advertising is a huge business. The Interactive Advertising Bureau (IAB) recently said that in 2018, 65 percent of all digital advertising revenue came via mobile platforms. This includes browsers and text messages, as well as apps.

Advertising is commonly used by free apps. For example, news apps or games. It can also be used by apps that also offer in-app purchases or paid versions as a way to monetize non-paying customers.

The best thing about advertising is that it’s a good way to make money from your app without your customer having to spend any money.

The easiest way to get started is through a cost-per-click advertising platform. Some of these include Google’s AdMob or AOL’s SSP. Signing up to one of these will allow you to start placing ads into your app.

Most ads come in the form of banner ads, interstitial ads, or videos.

In the screenshot below, you can see how podcast app BeyondPod uses a banner ad within the user’s podcast feed. It is almost too unobtrusive, and it is easy to ignore.

On the other hand, YouTube shows much larger banner ads that fit in well with the content the user is already watching. If it wasn’t for the “Ad” marking in the bottom corner, it would be hard to work out if the recommendations were ads or not.

The downside here is that these pop-ups are intrusive. Because of this, you should think carefully about when you place an interstitial ad. Good times could be when the user has finished editing a photo or when they are about to start a new level in a game.

An excellent example of this is the advert below from the video editing app PowerDirector. When the user clicks to leave the app, a pop-up appears showing an advert. The advert is almost impossible to ignore as the user has to perform another step to leave the app.

However, it isn’t too annoying because it only appears when the user is leaving the app, not mid-way through a project.

Video ads are often shown while another video is loading, or before a level in a game. Perhaps the app most well known for video adverts is YouTube, which shows an advert before many videos on the service.

While it is easy to get started with mobile ads, there are some downsides. The most obvious one is that to make good revenues, you will need to have a lot of users.

According to Businessofapps.com, the average CPM (the amount an advertiser pays per one thousand people who see its advertisement) for banner ads is $1, interstitial ads is $3.5, and video ads is $3.

This means it is hard to create an app and make money unless your app has a lot of regular users.

Another thing that could prevent you from making money, is that whenever a user clicks on an advert on your app, they will be taken away from your app. This will reduce the amount of time they spend on your app and could even introduce them to a direct competitor.

Affiliate marketing is a common type of marketing on the web, although perhaps less commonly found in apps. With affiliate marketing, the app developer will advertise products on their app and then take a cut of the sale when a customer makes a purchase.

Booking or comparison apps are a common type of affiliate marketing. For example, Skyscanner makes it easy for people who want to buy a flight to check prices from a range of providers.

The company gets a percentage of the cost of the flight whenever a user books a journey after being redirected to the booking website through Skyscanner. You can see how it works in the screenshot below.

Another example of how this could work would be a fitness app directing users to the website of a nutrition shop or exercise equipment store and then taking a cut of any sales made. Or a financial planning app that suggests financial products to its users.

The good thing about making money in this way is the number of data apps have about users. For example, in the above example of a financial planning app, the app developers can offer the exact type of product that the user will find useful based on the data they have about the user.

Affiliate marketing suffers from many of the same issues as advertisements — you’ll need a lot of users before you can make money.

It can also help if the product you are affiliated with is an expensive one or one that offers a large cut of the total cost of the purchase. While receiving ten percent of a £1,000 flight will get you a nice payday, receiving 3 percent of a pair of £50 running shoes is less impressive.

Many of the most successful apps use a variety of monetization methods. This way, developers don’t have to rely on one strategy. Here are some examples of how mixed monetization strategies could make money in practice.

This is the end of our guide on how to create an app and make money. Hopefully, you found at least one monetization model you can use for your next app idea.

As you can see, free apps make money if you know what you are doing. In-app purchases and subscriptions can be incredibly lucrative due to the potential for recurring income.

However, many apps can successfully use other monetization methods such as advertising or charging the user upfront.

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